The Developer Show 009 — Brillo & Weave, Beacons, Cloud Spin, Glowforge

Jump to the tl;dr below for just the updates and links.

This week on The Developer Show, we go backstage at the Ubiquity Dev Summit to chat with some of the coolest speakers including; Gayathri Rajan (VP of Product Management) about Brillo/Weave, Chandu Thota (Director of Engineering) about Beacons, and Bret McGowen (Developer Advocate) on Cloud Spin. Also, learn about some of the great new projects being built with Google technology on the showroom floor at the Ubiquity Dev Summit. Plus, learn how Glowforge’s 3D laser printer works with Founder/CEO Dan Shapiro.

Episode 009 — January 15th, 2016

tl;dr

Jus the updates and the links

Android

  • Check out the new Android Emulator — an early preview is available today to help you test your app on more screen sizes and hardware configurations than you have at hand. This update contains a bunch of Speed, Performance, and Usability improvements.
  • Twitter used Doze mode to improve notification performance and you can to. Check out this blog post for more details.
  • Removing the friction of sign-in with Smart Lock for Passwords increases user re-engagement, monetization opportunities, and provides cross-device analytics. Check out this blog post for what’s new and how to implement today.
  • Google Cloud Messaging handles 150 billion messages per day for over 750,000 applications. And it keeps getting better. Take a look at this post for all the latest, including unlimited free topics for your app and a new suite of server APIS.
  • A new Google Play Services SDK (8.4) is available with Custom Email App Invites, Fused Location Provider Updates, and Maps API Improvements, plus a whole lot more! Hit the link below and learn all about it.

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Cloud

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  • Learn about the Google Cloud Platform directly from those who built it at GCP Next 2016 in San Francisco. Registration is open now.


The Developer Show 006 — Games, Notifications, Cloud Vision API

Jump to the tl;dr below for just the updates and links.

This week on The Developer Show, I chatted with Leon Nicholls about how you can use the Unity Game Engine and the new Google Cast Remote Display APIs to take your games into the living room, we hear from Chris Wren at the Android Dev Summit about how to use notifications to build trust with your users, Rob Craft gives us some insight into the Cloud Vision API and how easy it is to take advantage of it’s complex machine learning in your app, and we find out what is in Reto’s Android Studio box on our new segment #AskDevShow.

Episode 006 — December 18th, 2015

tl;dr

Just the updates and the links.

Games

  • Use the Unity game engine to build games for the TV with the new Google Cast Remote Display plugin for Unity. The Google Cast Remote Display APIs use the powerful GPUs, CPUs and sensors of your Android or iOS mobile device to render a local display on your mobile device and a remote display on your TV. Leon will join us later on the show to give us more details.

Cloud

  • Learn how to build, update, and use containers on the Google Cloud Platform with this tutorial by Julia Ferraioli. It’s a four-part series of blog posts that gives you a great hands-on introduction using something familiar to many of us: running a Minecraft server.
  • Build powerful applications that can see, and more importantly, understand the content of images. This functionality is now available in the Google Cloud Vision API. Rob Craft is on the show today to tell us more.

Android

  • Tap4Fun increased their game’s rating above 4.0 by using the review system to address user problems, as well as beta testing to improve the quality of their games from within the Google Play Developer Console. Find out how in this video with Tap4Fun’s CEO Founder Stan Xu and Creative Director Charlie Moseley
  • Learn more about the improvements to Sign-In with Google with this latest post in a series by Laurence Moroney. He talks about Changes to basic sign-in flow, Silent Sign-In, and Customizing the Sign-In Button.

Analytics

  • Understand what users Google Search is driving to your app as well as how those users behave once they’re in your app using Deep Link Referrer Analytics.

Chrome

  • A new version of Chrome! Just like clockwork! The latest beta includes Present to Cast, custom notification buttons, and network estimation.

Maps

  • The Google Maps SDK for iOS has been updated to include bitcode support, new events, and some features previously only available in the Android SDK.

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