The Developer Show — TL;DR 105

The Developer Show is where you can stay up to date on all the latest Google Developer news, straight from the experts.

Have a question? Use #AskDevShow to let us know!

TL;DR 105 — March 30, 2018

Web and android scholarship in Africa

In partnership with Udacity and Andela, we’re offering *15,000* scholarships to aspiring and professional developers across Africa. If you’re interested and want to learn more, take a look at the post and follow the links to the application.

GTXiLib

Google believes everyone should be able to access and enjoy the web. Which is why we’ve open sourced GTXiLib, an accessibility test automation framework for iOS, under the Apache license. Head on over to the post for the GitHub link.

MongoDB Atlas availability on GCP

We recently worked with MongoDB to expand the availability of *MongoDB Atlas on Google Cloud Platform*, making it available across most GCP regions as well as on Cloud Launcher. Dive into how it works with the post.

Chrome 66 Beta

Chrome 66 Beta is here with the CSS Typed Object Model, the new Asynchronous Clipboard API, the AudioWorklet object and more. A full description, and code, is available on the post.

Protect and control your GCP services and data

We made more than 20 security announcements across the Google Cloud portfolio at last week’s CEO Security Forum in New York; covering VPC Service Controls, Cloud Security Command Center, Access Transparency, and more. For a lot of in depth details and a bunch of links, head on over to the post.

Firebase Realtime Database supports Google Stackdriver Alerts

Back in December, we announced that the Firebase Realtime Database had integrated with Google Stackdriver to let you create dashboards and graphs of powerful new metrics. We’ve now made all this data actionable through Google Stackdriver Alerts. Find out how to set and customize the alerts from the post.

Firebase for Game Developers

We’ve been working hard to make Firebase more valuable for all you game developers. Last week we stopped by the Game Developers Conference in San Francisco to share some announcements including Google Play Games Services support in Firebase Auth, Desktop support for C++ and Unity development, and more. More details and a link to the documentation is on the post.



The Developer Show — TL;DR 104

The Developer Show is where you can stay up to date on all the latest Google Developer news, straight from the experts.

Have a question? Use #AskDevShow to let us know!

TL;DR 104 — March 23, 2018

Build Actions for Your Community

We recently launched a global series of events for Actions on Google that include tutorials on how to build your first Action and advanced sessions on how to use more complex features of the platform. By the end of the event, you’ll be able to build an Action for your community such as your hometown, your professional network, or interest group. Head on over to the post for an intro video and a link to the event site.

Open Sourcing Resonance Audio

Resonance Audio, our spatial audio SDK, enables you to create more realistic VR and AR experiences on mobile and desktop. To accelerate adoption of immersive audio technology and strengthen the developer community around it, we’re open sourcing Resonance Audio. Take a look at the post for more details and a link to the GitHub project.

Remote Config REST API

Firebase Remote Config is a simple way for you to change elements of your app on the fly, just by using the Firebase console. And now, you can update your Remote Config values directly through the new Remote Config REST API. Details and a link to the docs are on the post.

Game-server hosting on Kubernetes

Agones is an open-source, dedicated game server hosting and scaling project built on top of Kubernetes, with the flexibility to meet the needs of your multiplayer game. The post has code and links to get started with the alpha.

Cloud Shell from any terminal

You can now connect to the Google Cloud Platform Cloud Shell directly from your terminal using the gcloud command-line tool. Check out the post for some cool usage examples.

Hyperparameter tuning on Google Cloud Platform

Hyperparameter tuning on Google Cloud uses a Bayesian optimization approach that can be applied to autotune parameters of your machine learning model such as learning rate, number of hidden nodes, and more. Recently, it has advanced to become smarter, faster, and more capable. Take a look at the post to learn how to take advantage of this advancement.



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